MARKET INTELLIGENCE / LICENSING IN INDIA

BRAND LICENSING IN INDIA

A comprehensive market analysis for international sports rights holders, franchises, gaming organisations and entertainment brands.

$0B
India L&M Market
0M
Sports Fans
0M
Mobile Gamers
0%
Sports Merch CAGR
$2B India L&M Market
1.4B Consumers
600M Sports Fans
500M Mobile Gamers
16% CAGR Sports Merch
₹6,797 Cr IPL Revenue
$2.72B Gaming & Esports
+43.9% Gaming YoY
$2B India L&M Market
1.4B Consumers
600M Sports Fans
500M Mobile Gamers
16% CAGR Sports Merch
₹6,797 Cr IPL Revenue
$2.72B Gaming & Esports
+43.9% Gaming YoY
THE SCALE OF INDIA'S OPPORTUNITY

India's licensing and merchandising industry is valued at approximately $2 billion — less than 0.6% of the $295 billion global market. Against 1.4 billion consumers and the world's fastest-growing gaming and sports market, this structural gap represents one of the most significant untapped opportunities in global brand licensing.

$0B
India L&M market
2025 est. · vs $295-356B globally (< 0.6% share)
0%
Global licensing CAGR
$295B today → $398B by 2029
$0B
India sports merch
2024 value · Forecast $1.93B by 2029
$0B
India gaming & esports
2024 value · PwC GE&M Outlook 2025 (+43.9% YoY)
0%
Asia-Pacific share
Fastest-growing region globally · 6.5% CAGR
₹26,700Cr
India sports marketing
FY24 value · Forecast ₹49,500 Cr by FY29

Global brand licensing — historical growth & forecast (2019–2029F)

USD billion · dashed = forecast

Global
Asia - Pacific
Sources: ResearchAndMarkets 2025 · Cognitive Market Research 2024

India sector CAGR comparison

Projected compound annual growth rates (%)

India gaming & esports revenue (2022–2029F)

USD billion

Market signal: India's licensing industry at $2 billion sits at barely 0.6% of the global $356 billion market — yet India has 1.4 billion consumers, a median age of 28, 600 million sports fans, and 500 million mobile gamers. The structural gap between potential and realised licensing revenue is arguably the largest of any major economy in the world.
SPORTS, GAMING & ENTERTAINMENT

Cricket and the IPL command the lion's share of India's licensing market, but entertainment IP, gaming, and athlete-driven licensing are all growing at rates that outpace the global average.

India licensing revenue by category — estimated market share (2024)

Percentage breakdown across primary licensing sectors

Sources: Storyboard18 · IMARC Group · Mordor Intelligence
₹6,797 Cr
IPL franchise revenue FY2024 — collectively across all franchises
+32%
India athlete endorsement market growth in 2024, reaching ₹1,224 crore
140K+
Licensed sports merchandise units sold through FanCode; 85%+ licensed apparel

Sports Licensing

Cricket dominates with IPL franchise values ranging from $800M–$1.3B. Sports merchandise at $1.09B in 2024 with a 16.2% CAGR through 2029 — far outpacing global averages. FanCode, Flipkart, and Amazon India are the primary licensed merchandise channels. Athlete endorsement market grew 32% to ₹1,224 crore in 2024.

Cricket / IPLFootball ISLWWENBAF1

Gaming & Esports

India's gaming & esports revenue hit $2.72 billion in 2024, growing +43.9% YoY. The esports segment reached $67.8M and is projected at $307M by 2030 at a 28.4% CAGR. BGMI surpassed 100M downloads; India's mobile gaming base crossed 500M users. Government recognised esports as a sport in 2022.

BGMIFree FireDream11Valorant

Entertainment & OTT

India's M&E sector grew 11.75% in 2024 to $32.3B, projected at $47.2B by 2029. Netflix appointed Black White Orange as exclusive India licensing agent. Film franchises including Pushpa, RRR and KGF have driven major merchandise surges.

NetflixBollywoodCrunchyroll

Fashion & Lifestyle

Apparel is the largest global licensing category at $24.5B in 2024, growing at 7.1% CAGR. Celebrity-driven licensing is accelerating. Sports-fashion crossovers — including Mumbai Indians partnering with hemp brand Ecentric — signal a maturing lifestyle licensing culture among India's Gen Z.

ApparelDTC BrandsStreetwear

IPL franchise values vs estimated licensed merchandise revenue (2024)

USD million

Franchise Value
Est Merch Revenue
Sources: INDIAwebzine 2026 · IMARC Group
INDIA'S IP & LEGAL FRAMEWORK

India's IP framework is comprehensive and TRIPS-compliant, but enforcement consistency and litigation timelines remain ongoing challenges. Recent reforms are improving the landscape meaningfully.

Core IP Legislation

1999

Trade Marks Act & Rules 2017

Governs trademark registration, licensing, and protection. India operates on a first-to-file basis. Unregistered common law rights are also recognised. Registration strongly recommended before market entry.

1957

Copyright Act (Amended 2021)

TRIPS-compliant and aligned with the Berne Convention. 2021 amendments clarified online licensing. Draft Digital IP Protection Bill (2025) proposes to address AI-generated content, NFTs, and cross-border digital enforcement.

2024

Patent (Amendment) Rules

Streamlines patent procedures, reduces pre-grant opposition costs, and simplifies Form 27 reporting. Aims to accelerate patent processing for foreign IP holders.

2007

IP Rights (Imported Goods) Rules

Enables rights holders to record IP with Indian Customs to intercept counterfeit goods at the border — critical for sports merchandise and gaming hardware licensors.

2023

Online Gaming Regulation

Esports formally designated a sport under the Sports Ministry, distinct from gambling — opening institutional funding pathways for esports IP holders.

Recent Reforms

Delhi High Court's dedicated IP Division fast-tracks cases. 2024 trademark jurisprudence set important precedents (Toshiba, Louis Vuitton, Lacoste crocodile logo). In 2024 the Bombay High Court recognised personality rights for celebrities (Arijit Singh case).

Ongoing Challenges

IP litigation timelines: 5–10 years to fully resolve. Abolition of IPAB in 2021 created transition uncertainty. Copyright Act alignment with WIPO Internet Treaties pending. State-level gaming regulations vary significantly across 28 states.

For International Licensors

Register your trademark in India before entering. Record IP with Customs under the IP Rights (Imported Goods) Rules 2007. Budget for local IP counsel — Indian legal nuances can significantly impact commercial viability.

05 — Barriers to Entry

WHAT DETERS
INTERNATIONAL
RIGHTS HOLDERS

India presents significant structural, cultural and market-specific barriers. Understanding these is the foundation of any credible India market strategy.

HighCounterfeit & grey markets
+

India is identified by the OECD as one of the world's leading nations for counterfeit goods volume. Counterfeit sports merchandise bearing international sports logos is widely available across street markets, e-commerce, and social commerce. Disney has conducted major Mumbai market raids; Adidas obtained a permanent injunction against a trademark-infringing retailer in 2024. According to CUTS International, illegal websites collected over 5.4 billion visits in FY2025 alone. For international sports brands without active enforcement, counterfeit penetration can exceed 40–60% of visible merchandise.

HighConsumer price sensitivity
+

India's per capita income (~$2,500 USD) means licensed merchandise priced at international retail levels ($30–100+) is inaccessible to the mass market. The sweet spot for licensed merchandise is ₹299–999 ($3.50–$12). Competing with counterfeit products priced at ₹150–300 requires either a tiered "good-better-best" product strategy or a completely different unit economics model — which many international rights holders are neither structured nor willing to support.

MediumLack of local licensing infrastructure
+

India has relatively few specialist licensing agencies with deep international sports IP experience compared to markets like the UK, US or Australia. Many international rights holders struggle to identify qualified agents with retail distribution reach, compliance capabilities, and genuine IP understanding. The licensing value chain often breaks down at the manufacturer level due to MOQ constraints, quality compliance costs, and royalty reporting complexity.

HighIP enforcement complexity & litigation timelines
+

Despite a robust legal framework, IP enforcement in India is slow and resource-intensive. Court cases can take 5–10 years to fully resolve. High legal costs mean that for many small-to-mid-size international rights holders, litigation is not commercially viable. The abolition of IPAB in 2021 introduced transitional uncertainty that continues to affect enforcement planning.

MediumCricket's market dominance
+

Cricket, and specifically the IPL, commands an estimated 80–85% of sports licensing mindshare and retail real estate. IPL generated approximately $10 billion across all revenue streams in 2025. Non-cricket sports brands face significant consumer awareness and retail shelf-space challenges. International rights holders must budget meaningfully for brand-building before expecting licensing revenue.

MediumFragmented retail distribution
+

India's retail ecosystem includes over 13 million retail outlets, dominated by unorganised trade. Modern retail reaches primarily Tier 1 cities and represents only ~10% of total retail. There is no India equivalent of JD Sports or Dick's Sporting Goods operating at scale. E-commerce and D2C are increasingly the only commercially viable channels for international licensed products.

MediumRegulatory fragmentation (gaming)
+

For gaming and esports IP holders, India's state-level regulatory patchwork is a significant barrier. Real-money gaming is governed differently across 28 states — banned in some, permitted with licensing in others. The government valued India's online gaming market at ₹23,200 crore in 2024 and projects ₹31,600 crore by 2027, but the lack of a unified national framework creates compliance complexity for international IP holders.

MediumCurrency & royalty repatriation
+

India's FEMA regulates royalty payments to international licensors. While royalty repatriation is generally permitted, it requires RBI compliance and withholding tax obligations (typically 10–25% depending on applicable tax treaty). Transfer pricing regulations apply to intra-group IP licensing arrangements.

MediumCultural localisation requirements
+

Licensed products that succeed in Western markets often require significant adaptation for India — different sizing standards, colour palettes (brighter, more saturated colours resonate), bilingual labels, and different product category priorities (stationery, festive gifting, cricket crossovers). Rights holders who provide India-specific design assets to licensees consistently achieve 2–3x higher sell-through.

MediumLimited international sports IP awareness
+

While Premier League, NBA, WWE and F1 have growing Indian audiences, many international sports leagues have low brand recognition outside major metros. Fan development investment for non-cricket IP is a genuine prerequisite to commercially viable licensing, not an optional marketing expense. India has 136 million avid sports fans — but the majority are focused on cricket.

Core challenge: The most damaging barrier combination is price sensitivity + counterfeiting. Counterfeit products at ₹150–300 train consumers to expect low prices; authentic licensed goods at ₹800–2,000 face massive resistance. Without aggressive anti-counterfeiting enforcement alongside a tiered pricing strategy, even the strongest global sports IPs struggle to build commercially viable India programs.

06 — Key Players

INDIA'S
LICENSING
ECOSYSTEM

India's licensing landscape includes global agencies with local operations, specialist boutique agencies, sports management companies, and digital commerce platforms.

Entertainment Focus

Black White Orange (BWO)

Khar West, Mumbai · Founded 2015

Netflix's exclusive licensing and merchandising agent for India and South Asia. Manages global franchises like Squid Game, Stranger Things, Bridgerton. Also manages Crunchyroll's anime merchandise portfolio. Appointed by Perfetti Van Melle for Chupa Chups in April 2026.

Key mandates: Netflix (South Asia exclusive) · Crunchyroll · Chupa Chups
Sports & Entertainment

IMG Reliance

Mumbai · Reliance Industries Joint Venture

Present across 12 countries, representing iconic brands like Cosmopolitan, Esquire, and Mumbai Indians. Backed by Reliance Retail — India's largest retailer — providing direct pipeline to the country's most powerful commerce and media ecosystem.

Key clients: Mumbai Indians · AIFF · Cosmopolitan · Esquire
Full-Service

RISE Worldwide

Mumbai · Reliance-backed · Est. 2010

Offers licensing alongside sponsorship consulting, athlete management, media rights. Talent Management division represents Rohit Sharma, Hardik Pandya, Jasprit Bumrah and Shreyas Iyer.

Key athletes: Rohit Sharma · Hardik Pandya · Jasprit Bumrah
Character & Entertainment

Dream Theatre

Mumbai · Est. 2008

One of India's longest-standing character and entertainment licensing agencies, with a relationship with Bradford Licensing LLC (New York, ranked Top 20 globally). Covers creative management, brand strategy, retail development, and licensee compliance.

Expertise: Multi-decade retail relations across organised & unorganised trade
Digital Commerce

FanCode (Dream Sports)

Mumbai · India's leading sports commerce platform

FanCode has sold 140,000+ units of licensed sports merchandise (85%+ licensed apparel) and has formal licensing partnerships with FIFA, ICC, NBA, and MotoGP. The platform links streaming audiences directly to merchandise purchases — showcasing a highly scalable DTC model for international sports IP distribution.

Key partners: FIFA · ICC · NBA · MotoGP

07 — Strategic Recommendations

EIGHT
PRIORITIES
FOR SUCCESS

For international sports rights holders, franchises and gaming organisations considering or scaling their India licensing presence. Drawn from direct market experience and commercial realities.

India sports merchandise market projections (2022–2029F)
USD million · transparent bars = forecast period
Source: Maximize Market Research · IMARC Group 2024
01
Appoint a specialist India licensing agency before you launch

India's licensing market requires deep local expertise, retailer relationships, and enforcement capability. International rights holders who attempt to self-manage India programs without a qualified local agent consistently underperform. The right agency partnership is your single most important market entry decision.

02
Build a tiered price architecture for the India market

Do not replicate Western retail pricing in India. Develop a "good-better-best" product architecture with entry-level licensed products at ₹299–499, mid-range at ₹500–999, and premium at ₹1,000+. This multi-tier approach competes with the counterfeit market on accessibility while building brand loyalty over time.

03
Invest in anti-counterfeiting before launch, not after

Record your IP with Indian Customs under the IP Rights (Imported Goods) Rules 2007. Establish a market monitoring program covering physical markets and digital platforms. Budget for 1–2 enforcement actions in year one — this signals to counterfeiters that you are an active enforcer.

04
Prioritise digital and e-commerce channels

Physical retail reach in India is limited outside major metros. Build your India licensing program around digital-first distribution: FanCode, Flipkart, Amazon India, Myntra, and your own DTC storefront. For gaming IP, in-game licensed merchandise and digital collectibles provide immediate scale with zero physical supply chain risk.

05
Localise product design for Indian consumers

India-specific design is non-negotiable for volume. Adapt sizing, colour palettes (brighter, more saturated colours resonate), and product categories (stationery, festive gifting, cricket crossovers). Rights holders who provide India-specific design assets to licensees consistently achieve 2–3x higher sell-through.

06
Leverage cricket and IPL as the gateway, not the competition

Non-cricket international sports IP should look to activate alongside IPL rather than compete with it. Co-brand with IPL franchises where sport crossover is possible; activate licensing programs during IPL season when consumer sports engagement peaks across all demographics.

07
Structure agreements with India-specific commercial terms

Standard global licensing agreements are often commercially unworkable in India. Royalty rates of 12–18% (common in UK/US) are prohibitive when Indian manufacturers target ₹299 retail price points. Consider rates of 8–12% for India, with volume-based escalators. Ensure agreements include FEMA-compliant royalty repatriation provisions.

08
Treat India as a long-term investment, not a quick revenue source

The rights holders achieving the strongest India licensing outcomes — Disney, WWE, NBA, Manchester United — have invested 5–10+ years in market development before achieving commercial scale. Those with patient capital and genuine market commitment will benefit from an India licensing market structurally positioned to grow 5–10x over the next decade.

08 — Call to Action

READY TO UNLOCK INDIA?

Whether you're exploring India for the first time or looking to scale an existing programme, RAD Worldwide's India Licensing Intelligence service provides the strategic foundation for commercial success.

Get in touch with RAD Worldwide → Read the full report